Guildhold is a dark-fantasy guild-management roguelite. The old guilds of the Accord vanished in a single night, and the rifts they kept shut are bleeding monsters into the Vale. Yours is the guild that's left. Or so you think.

  • Found your guild: name it, choose a crest and sign your first three heroes from the founding board.
  • Grow your heroes: five classes, fifteen Paths, skill trees, attributes, quirks, scars, morale and bonds. Train them in your courtyard, send the spares on expeditions.
  • Run rifts: plan your road across a lane map, fight turn-based battles where you see every foe's next move, and answer the heavy blows before they land. At the boss's door, risk the haul or take it home.
  • Keep the guild alive: weekly wages, rifts that break open into breaches, and company on the roads you didn't expect.
  • Uncover what happened: a six-act story about a bargain nobody was told about, with choices that carry into your next guild.

This is a playtest build and I need your eyes. Give it 20–30 minutes: found a guild, play to your first payday, then press Feedback on the title screen. It copies a short report (no data is sent anywhere until you paste it). Post it in the comments or on the Discord: https://discord.gg/85XrXjBUmk

Everyone who sends feedback gets their name in the game's credits as a Founding Tester.

Plays in the browser on desktop, or on a phone held sideways. There's also a Windows download. English, Turkish and Spanish (Simplified Chinese in the Windows build).

Download

Download
Guildhold.exe 273 MB
Version 0.80.0 1 day ago

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